OpenGL Gamepad Configuration Example
[Wavepacket Gamepad OpenGL Examples]

This program (demoConfig) gives an example of how to use the Configurator (including the vector graphics drawing and localization) to give users a graphical configuration experience. More...

Collaboration diagram for OpenGL Gamepad Configuration Example:

This program (demoConfig) gives an example of how to use the Configurator (including the vector graphics drawing and localization) to give users a graphical configuration experience.

This example uses the dialog libraries to present the user with a series of dialogs to walk through configuration.

Example usage:

        % cd ~/svn/gamepad-opengl/out/bin
        % ./demoConfig ~/svn/gamepad/data/

That example assumes that you've got an svn directory in your home directory, containing both projects (gamepad and gamepad-opengl). Also, this example uses the gamepad data directory from your local copy of the gamepad repository.

See the wavepacket-lib sourceforge project for more details on dialogs and vector graphics rendering (the vgfx library).